Call for proposals now open for the third annual Connected Learning Summit. With a unique focus on cross-sector connections and progressive and catalytic innovation, the Connected Learning Summit brings together leading researchers, educators, and developers. The program includes a mix of engaging presentation and workshop formats ranging from speculative design, to game walkthroughs, sharing works in progress, and research panels.
Online submissions open: Friday, November 1, 2019
Deadline for submissions: Monday, January 13, 2020
Notifications of acceptance: April 2020
We encourage the submission of academic papers and project presentations as well as more innovative session formats which focus on digital technologies for learning, educational and commercial games and other media, innovative tech-infused curricula, and theoretical and/or empirical exploration of digital media and technology for learning.
Abstracts from all session types will be included in the Connected Learning Summit Conference Proceedings. Research papers will be published in full, and subject to blind peer review. All other session formats will be subject to committee review.
CLS2020 is accepting proposals for:
– Research papers
– Well Played sessions
– Hall of Failure
– Tech demos
– Ignite talks
About the Connected Learning Summit
The mission of the Connected Learning Summit is to fuel a growing movement of innovators harnessing emerging technology to expand access to participatory, playful, and creative learning.
The Connected Learning Summit represents a merger between three community events with this shared vision and values: the Digital Media and Learning Conference, the Games+Learning+Society Conference, and Sandbox Summit.
The 2020 Connected Learning Summit will be held in Cambridge, MA July 29-31, 2020. You can find a statement about the decision to hold the event at MIT here.