YOUmedia provides drop-in programming for high school and middle school aged youth staffed by both grant-funded mentors and degree holding librarians. YOUmedia programs were designed based around Mizuko Ito’s work...
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This is an archive of resources related to connected learning that was developed as part of the MacArthur Foundation’s Digital Media and Learning Initiative and the Connected Learning Alliance between 2012 and 2025. For more recent resources, visit our home page, the Connected Learning Summit, or the Connected Learning Lab.
YOUmedia provides drop-in programming for high school and middle school aged youth staffed by both grant-funded mentors and degree holding librarians. YOUmedia programs were designed based around Mizuko Ito’s work...
Today’s digital and online media demand an approach to learning keyed to a networked and interconnected world. The growth of online communities, social and online media, open educational resources, ubiquitous...
The tenth-anniversary edition of a foundational text in digital media and learning, examining new media practices that range from podcasting to online romantic breakups. Hanging Out, Messing Around, and Geeking...
Rockwood Library is a branch of Multnomah County Library in Oregon. In 2016, the library created a makerspace for teens with funding from two local sources, the Mt. Hood Cable...
This report synthesizes research and programs centered on youth occupational identity—their vision of their future selves in the workforce, what they like to do, what they believe they are skilled...
Connected learning provides a foundation for much of Chicago Learning Exchange‘s (CLX) work and is based on more than a decade of research into the factors that lead to deeper...
New toolkit, and associated report, shares effective practices for equitable, youth-centered digital learning. Rather than one silver bullet, this toolkit offers a range of approaches in five strategic areas where...
Anythink has been supporting connected learning programming in its Thornton, Colorado, library since 2012. The brightly lit library includes The Studio for young people to hang out, explore new digital...
The Brokering Youth Pathways toolkit shares ways that various out-of-school educators and professionals have approached the challenge of brokering. The toolkit provides a framework, practice briefs, and reports that focus...
Mimi Ito, director of the Connected Learning Lab at UC Irvine, shares examples of connected learning from her own life and explains the importance of combining personal interests, supportive relationships,...
How black and Latino youth learn, create, and collaborate online The Digital Edge examines how the digital and social-media lives of low-income youth, especially youth of color, have evolved amidst...
How online affinity networks expand learning and opportunity for young people Boyband One Direction fanfiction writers, gamers who solve math problems together, Harry Potter fans who knit for a cause....
The Digital Civics Toolkit is a collection of resources for educators to support youth to explore, recognize, and take seriously the civic potentials of digital life. The Toolkit draws on...
Are you under pressure to show outcomes from your youth library programs, but don’t know where to begin? Do you want to learn methods to capture qualitative and quantitative data...
Conventional wisdom about young people’s use of digital technology often equates generational identity with technology identity: today’s teens seem constantly plugged in to video games, social networks sites, and text...