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About Us
About Connected Learning
Publications
Reports
Connected Learning Reading List
Annual Reports
Resources
Brokering Youth Pathways
Connected Civics
Connected Educators
Connected Learning Newsletter
Connected Learning Research Tools
Connected Learning Through Libraries
Institute of Play
Race-Grounded Career Advising
Reclaiming Digital Futures
Resource Archive
Events
Blog
Events
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Reports
Reports
Neurodiversity Oases Development and Extension – A Policy Brief for Supporting Neurodiversity Inclusive Learning in Japan
May 20, 2026
Neurodiversity Oases: Supporting connection, learning, and development through shared interests and play
May 20, 2026
Strengthening Coordination and Connections: How Out-of-School Time Intermediaries Build Relational Infrastructure and Boost Recruitment and Retention​
February 27, 2026
Integrating Connected Learning, Neurodiversity, and Emerging Technology: An Intersectional Analysis of HCI, Education, and Disability Research
July 1, 2025
Transformative Outcomes Through Community Engagement: How Public Library Leaders Foster Connected Learning Teen Services
July 15, 2024
Transformative Outcomes Through Community Engagement: How Public Library Staff Foster Connected Learning Teen Services
July 15, 2024
The Connected Arts Learning Framework: An Expanded View of the Purposes and Possibilities for Arts Learning
March 27, 2023
Youth, Mental Health, and the Metaverse: Reviewing the Literature
February 10, 2023
Asset and Action-Based Approaches to Civic Learning: A Review of Frameworks, Evidence and Approaches
February 17, 2022
Partnering with Future Ready with the Library: Lessons Learned from Working with Rural and Small Public Library Staff
October 20, 2020
Raising Good Gamers: Envisioning an Agenda for Diversity, Inclusion, and Fair Play
September 24, 2020
Evaluating Library Programming: A practical guide to collecting and analyzing data to improve or evaluate connected learning programs for youth in libraries
August 24, 2020
Social Media and Youth Wellbeing: What We Know and Where We Could Go
June 23, 2020
Full STEAM Ahead at Los Angeles Public Library
March 10, 2020
YOUmedia at Harold Washington Library
February 14, 2020
The Connected Learning Research Network: Reflections on a Decade of Engaged Scholarship
February 3, 2020
Rockwood Makerspace at Multnomah County Library
June 19, 2019
Influences on Occupational Identity in Adolescence: A Review of Research and Programs
May 21, 2019
The Studio at Anythink Libraries
February 14, 2019
Connected Learning: An Agenda for Research and Design
July 15, 2018
Beyond Learning-As-Usual: Connected Learning Among Open Learners
August 31, 2014
What Counts as Learning
August 31, 2014
Welcome to Sackboy Planet: Connected Learning Among LittleBigPlanet 2 Players
August 4, 2014
Fashioning Learning: Connected Learning through Fashion Design Programs
June 30, 2014
Hats for House Elves: Connected Learning and Civic Engagement in Hogwarts at Ravelry
May 15, 2014
Crafting the Metagame: Connected Learning in the Starcraft II Community
April 23, 2014
Game On! Connected Learning and Parental Support in the CyberPatriot Program
March 14, 2016
Schooling the Directioners: Connected Learning and Identity-Making in the One Direction Fandom
February 28, 2014
Learning The Ropes: Connected Learning in a WWE Fan Community
January 31, 2014
Teaching in the Connected Learning Classroom
January 31, 2014
Safe Space and Shared Interests: YOUmedia Chicago as a Laboratory for Connected Learning
November 30, 2013