When I read Henry Jenkins’ description of the Pokemon-like card game he played with entering students at USC’s interdisciplinary Cinema School, I realized that the project Tracy Fullerton had described...
- Categories: Edtech
When I read Henry Jenkins’ description of the Pokemon-like card game he played with entering students at USC’s interdisciplinary Cinema School, I realized that the project Tracy Fullerton had described...
When it comes to youth, technology and literacy, the warring lines seem to have been drawn and the voices on both the sides are strident, if not loud. There are...
As digital media and networks make possible more networked and collaborative pedagogies, who teaches the teachers how to take advantage of the opportunities (and avoid the pitfalls) that new technologies...
Recently I had the opportunity to attend a symposium on the digital humanities hosted by the University of Pittsburgh’s Digital Media research group. The occasion was the publication of “Debates...
What do research methods do? Research methods are routinely understood as objective techniques for getting to know the world. Yet they may be more influential and socially significant than this,...
Below you will find a collaboratively written document produced in Bangkok, Thailand, at the March 28-31 teacher’s meeting of EARCOS, the East Asia Regional Council of Schools. EARCOS is an...
In a new report from the Berkman Center for Internet & Society at Harvard University, “Youth and Digital Media: From Credibility to Information Quality,” the authors set out to “map...
When I think about the “ethics and responsibilities of the 21st century classroom,” I think not only about our ethical responsibilities toward students but about our ethical responsibilities toward teachers. ...